Wednesday, March 12, 2008

Drive to Museum

After the detective is told about his wife’s passing he then gets in to his car and drives to the museum, determined to solve the case. This scene will follow the style of the introduction and feel like an interactive movie that being said this scene will lean more towards a movie rather than the interactivity side, this is because of how emotional the detective would be, and we don’t think that even he would have much control over him self at this point.


I will be using layered images in flash, then I will be manipulating them using action script and tweens to give the illusion of movement and 3d space, giving a much more involving experience for the user. This scene will also be used to display the names of the creators between each of the image fades.

Monday, March 10, 2008

Intro.

I have begun creating the intro movie for our interactive application, following the storyboards I previously created I have started bringing all our files together to create an interactive movie like introduction, hoping to not only entertain but to also capture and transfer the user into a gritty Noir themed adventure. as this is simply the introduction the user will not be able to interact with the scene and it will just be used to get the story across.





The introduction will follow the storyboard very closely, using very close shots of people (as shown below) and places to better allow an emotional connection between the user and the characters in the game.

Wednesday, March 5, 2008

Flash Application

So after all the picture and video editing we're finally able to start our flash, here are some screenshots of the process.

Tuesday, March 4, 2008

Janitor and Shopkeeper interview scenes in Photoshop and Flash

In these two scenes the detective the Janitor and the Shopkeeper (separately). In the interviews the facial expressions of the suspects change as they are responding to the questions so the expressions are animated but have a "choppy" effect. To achieve this i went into Adobe Photoshop and deleted the bluescreen background from the close-up pictures of the suspects (Edit> Clear), desaturated the images to make them black and white (Image> Adjustment> Desaturate) and changed the image size to 650 x 435 (Image> Image size) before importing them into Flash.



Once in Flash i added a Trace Bitmap effect to the facial expressions (Modify > Bitmap >Trace Bitmap) then created new movie clips for each set of expressions so that they can be animated to look like the suspect is actually speaking. The text was also made in movie clips so that they could have a "type on" kind of effect.

Monday, March 3, 2008

Flash Production

This is a mini-game in the flash application which is critical to the progression of the story as well as being highly interactive. The aim is that there is a computer with a password on it. The password is a colour code and the colours have to be pressed in the right order for the computer to grant the user access. to make this game i had to get the coding right, so to begin with, i started off with a very unorganised look to the stage in flash so that i could concentrate on the code


after i got the coding right, it was a matter of getting the stage to look presentable and have evrything working glitchlesly:


Sunday, March 2, 2008

Video Editing

Here are the videos we've edited:







Video Editing

After recording the blue screen sessions, i had to edit the videos and remove the bluescreen / add effects to make the scene come to life. I used the Motion software to do the keying. here are sample screenshots of my work in progress: